function cdLocalTime(container, servermode, offsetMinutes, targetdate, servertimestring){
if (!document.getElementById || !document.getElementById(container)) return;
this.container=document.getElementById(container);
this.localtime=this.serverdate=new Date(servertimestring);
this.targetdate=new Date(targetdate);
this.debugmode=(typeof debugmode!="undefined")? 1 : 0;
this.timesup=false;
this.localtime.setTime(this.serverdate.getTime()+offsetMinutes*60*1000);
this.updateTime();
}

cdLocalTime.prototype.updateTime=function(){
var thisobj=this;
this.localtime.setSeconds(this.localtime.getSeconds()+1);
setTimeout(function(){thisobj.updateTime()}, 1000);
}

cdLocalTime.prototype.displaycountdown=function(baseunit, functionref){
this.baseunit=baseunit;
this.formatresults=functionref;
this.showresults();
}

cdLocalTime.prototype.showresults=function(){
var thisobj=this;
var debugstring=(this.debugmode)? "<p style=\"background-color: #FCD6D6; color: black; padding: 5px\"><big>Debug Mode on!</big><br /><b>Current Local time:</b> "+this.localtime.toLocaleString()+"<br />Verify this is the correct current local time, in other words, time zone of count down date.<br /><br /><b>Target Time:</b> "+this.targetdate.toLocaleString()+"<br />Verify this is the date/time you wish to count down to (should be a future date).</p>" : "";

var timediff=(this.targetdate-this.localtime)/1000;
if (timediff<0){ //if time is up
this.timesup=true;
this.container.innerHTML=debugstring+this.formatresults();
return;
}
var oneMinute=60; //minute unit in seconds
var oneHour=60*60; //hour unit in seconds
var oneDay=60*60*24 ;//day unit in seconds
var dayfield=Math.floor(timediff/oneDay);
var hourfield=Math.floor((timediff-dayfield*oneDay)/oneHour);
var minutefield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour)/oneMinute);
var secondfield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour-minutefield*oneMinute));
if (this.baseunit=="hours"){ //if base unit is hours, set "hourfield" to be topmost level
hourfield=dayfield*24+hourfield;
dayfield="n/a";
}
else if (this.baseunit=="minutes"){ //if base unit is minutes, set "minutefield" to be topmost level
minutefield=dayfield*24*60+hourfield*60+minutefield;
dayfield=hourfield="n/a";
}
else if (this.baseunit=="seconds"){ //if base unit is seconds, set "secondfield" to be topmost level
var secondfield=timediff;
dayfield=hourfield=minutefield="n/a";
}
this.container.innerHTML=debugstring+this.formatresults(dayfield, hourfield, minutefield, secondfield);
setTimeout(function(){thisobj.showresults()}, 1000); //update results every second
}

function formatresults(){
if (this.timesup==false){//if target date/time not yet met
var displaystring="<span style='background-color: #CFEAFE'>"+arguments[1]+" hours "+arguments[2]+" minutes "+arguments[3]+" seconds</span> left until launch time";
}
else{ //else if target date/time met
var displaystring="Launch time!";
}
return displaystring;
}

function formatresults2(){
if (this.timesup==false){ //if target date/time not yet met
var displaystring="<span class='widget_countdown_numbers'>"+arguments[0]+"</span><span class='widget_countdown_numbers'>"+arguments[1]+"</span><span class='widget_countdown_numbers'>"+arguments[2]+"</span><span class='widget_countdown_numbers'>"+arguments[3]+"</span>";
}
else{ //else if target date/time met
var displaystring=""; //Don't display any text
var displaystring="<span class='widget_countdown_numbers'>0</span><span class='widget_countdown_numbers'>0</span><span class='widget_countdown_numbers'>0</span><span class='widget_countdown_numbers'>0</span>";
}
return displaystring
}
